Warhammer Jungle Fighting and Scenario

Lizardmen dwells not just in a simple jungle. Theymay settle in ruins in spite of their distance to
dwell in a territory of mortal fantasy withtheir enemy.
horrifying slayers haunting them beneath the thickPyramid Temples are counted as Fell Ruins and it
canopies and bushes in search of prey. Theis described in the special chapter of the
Lizardmen temple- cities are magnificentWarhammer rulebook. It consists of steps and
architecture built to go with the plans of thethe temple itself is located on the topmost step.
mystifying Old Ones. Treasures can be foundSacred crypts and chambers reaches through
within these temple– cities that there havesecret tunnels can be found on the other steps.
been many expeditions attempted to filch suchThe pyramids contain sculptures and paintings that
treasures. The jungle scenery has beendepict the aspects of Lizardman mythology.
reintroduced with scenarios that set in deadlyThe Place of Power is counted as an Arcane
borders of Lustria.Monolith, and it is being described in the Special
You may use whatever appropriate method youFeatures chapter of the Warhammer rulebook.
may find to set up a terrain set in the jungle ofPlaces of Power can be found in the temple- cities
Lustria. It is better not to place too much terrainsituated above the jungle canopy in the misty
in the centre of the table and it looks best whendarkness. The wide tracts of jungle are marked
jungles are clustered on the edges of the table.by hundreds and even thousands of sacred sites
This will give an impression that a battle is takingby the relics of the Old Ones. Most of the sites
place beneath the jungle canopy.occupy lesser nexus points and others serve
Jungles are considered as woods, as referred invague reasons even to the Mage- Priests.
the Warhammer rulebook. The jungle of LustriaLustria consists of rivers and waterways ranging
are occupied with thick trees and any kinds offrom Amaxon to the streams of Qureza and to
plants. Some areas of the jungle grows denselythe Mosquito Swamps and no one can avoid being
that passing through is impossible because of thegetting his feet wet at this point of journey. This
trunks of the trees that pushed in between thatconsist the Jungle Rivers. Crossing the river or
even a light can hardly pass through. The junglestream is counted as movement through difficult
of Lustria is also a home of horrifying beasts andterrain. Aquatic models can cross downstream
carnivorous flora. Thus, if any unit starts to turnwithout being penalised.
within 6” of an area of jungle will experienceThe last terrain is the Swamps. Swamp is
D3 Strength 4 hits. Skirmishers are speciallycounted as a difficult terrain and every unit that
trained for this terrain. Thus, they are alreadyenters a swamp should take an armour save. A
immune to the rule.warrior increases its risk when having more
Athough Lustria is consist of dense jungle, it wasarmour, thus each armour save passed a model
once became a home to a continent- spanningis removed as a casualty. Models with no armour
empire. The Junlge Ruins are the remains of theat all are quick enough to avoid the dangers.
existence of the empire. It consists of ruinedSo what are you waiting for, try these jungle
temples, monuments and sites of arcane mysteryscenarios and see if how your army can survive.
that awaits the explorer while he battles throughAnd if you do not have yet your own
the undergrowth. A Lizardmen sentinel overseesWarhammer models then what are you waiting
the artifacts within. Jungle Ruins provides hardfor?
cover and are difficult terrain. Additionally, Scouts